Ron Bronson

Product design

A product is a set of decisions about who it serves and what it refuses to do. I help teams make those decisions early and out loud, then hold to them through delivery, when budgets, deadlines and politics start pulling the other way.

Product direction

Deciding what a product is for, who it serves and what ships first.

Discovery

Research and stakeholder work that frames the problem before anyone commits to a solution.

Design teams

Hiring designers, growing a practice and setting the standards the team works to.

Delivery

Getting from a decision to working software, on a schedule and a budget people agreed to.

Prototyping

Rough, testable versions that settle arguments faster than another meeting.

Consequence design

Dark patterns, deceptive design and the harm a product can do to the people who use it.

Some advice on managing your design career upwards

Piccalilli, January 2026

Work

Talks and writing

Service design

Blueprints, research, operations and the policy behind a service.

Design for AI

Language, information architecture and content systems.

Forward deployed design

The practice that carries the work into implementation.

Work with me

Sometimes you want advice from someone who has been there before. Have a quick question, an idea to bounce, or want to figure out ways we can work together based on what you’ve read here or a referral? Drop me a note.

Get in touch